Weapons
ITEM | DROPPED BY | DESCRIPTON |
---|---|---|
crimson sickle | headless horseman | One-handed edged weapon, good criticals and accuracy. |
ebony scythe | grim reaper | Two-handed edged weapon, randomly casts weakness. |
emerald mace | medusa | One-handed blunt weapon, raises max SP. |
serpentine staff | medusa | Excellent mage-only weapon. |
snakeskin gloves | medusa | Excellent monk-only weapon. |
obsidian halberd | ancient prisoner | Unique Gladiator quest weapon. Slowly heals the user. |
mithril greataxe | ancient prisoner | Unique Warrior quest weapon. Can stun an enemy for two rounds. |
celestial broadsword | ancient prisoner | Unique Paladin quest weapon. Small chance of frying your enemy for extreme damage. |
dragonbone warhammer | ancient prisoner | Unique Cleric quest weapon. Raises max spellpoints. High stun chance. |
ruby demonblade | ancient prisoner | Unique Thief quest weapon. Great backstabs. Sometimes inflicts damage on all monsters in the room. |
fang dagger | ancient prisoner | Unique Bard quest weapon. Small chance of giving the enemy a fatal illness. |
lightning claws | ancient prisoner | Unique Monk quest weapon. Randomly gets extra attacks. |
bladed staff | ancient prisoner | Unique Warlock quest weapon. Chance of greatly decreasing enemy's accuracy by stabbing them in the eyes. |
ivory runestaff | ancient prisoner | Unique Mage quest weapon. Large boost to armor class, also raises max spellpoints. |
shadowsteel naginata | ancient prisoner | Unique Ninja quest weapon. Small random chance of completely healing you. |
arquebus | ancient prisoner | Unique Shaman quest weapon. Hits for extremely high damage, but only fires every other round. |
nature's hand | ancient prisoner | Unique Druid quest weapon. Can drain hitpoints from the enemy. |
titanic warhammer | two-headed giant | One-handed blunt weapon, good accuracy and can stun. |
executioner axe | infernal denizen | Two-handed edged weapon, good accuracy and criticals. |
shadow dagger | vampire lord | Low damage, but can give the enemy a disease. Usable by mages. Good backstab damage for thieves. |
dragonblade | dragon queen | Two-handed edged weapon. Small chance of elemental blast. Limited to 1 per game. |
infernal longsword | angel of death | Usable by evil-aligned Thieves, Bards, Shamans, Paladins, and Warlocks. Can drain hitpoints from an enemy. Limited to 1 per game. |
shimmering claymore | angel of death | Usable by good- and neutral-aligned Thieves, Bards, Shamans, Paladins, and Warlocks. Does damage to all monsters in room. Limited to 1 per game. |
hydra tail | rock hydra | Two-handed blunt weapon. Extremely high damage and capable of long stunning, but somewhat inaccurate. |
sapphire rod | high imperial magus | Light weapon (usable by all classes) -- good damage for Mages and Druids. Large bonus to AC and max SP. |
netherworld scepter | demon king | One-handed blunt weapon -- good damage for Clerics, and good backstabs for Thieves. Very accurate, and raises max SP. |
bone sword | demon king | One-handed edged weapon. Fast, and hits for good damage. |
hellblade | avatar of chaos | Usable by evil-aligned characters. |
blade of destiny | quest | Usable by good-aligned characters. |
Armor
ITEM | DROPPED BY | WORN ON | DESCRIPTION |
---|---|---|---|
mystical robes | demon prince | torso | Good light-class armor; increases intellect. Only usable by mages, priests, monks, and ninjas. |
elven chainmail | master of the hunt | torso | Good medium-class armor; increases dexterity. Very light-weight. Only usable by thieves, gladiators, bards, and shamans. |
centaurhide tunic | quest | torso | Good medium-class armor; increases health. Available through the Ancalador Armory Shopkeeper's quest to most classes. |
blackened platemail | deathknight | torso | Good heavy-class armor; increases strength. Only usable by warriors, paladins, and warlocks. |
golden robes | shop | torso | Excellent light-class armor. |
golden chainmail | shop | torso | Excellent medium-class armor. |
golden platemail | shop | torso | Excellent heavy-class armor. |
ethereal robes | burningman | torso | The best light-class armor in the game; raises max hitpoints. |
demon hide | bloodthirster | torso | The best medium-class armor in the game; raises accuracy. |
leviathan scale | leviathan | torso | The best heavy-class armor in the game; raises magic resistance. |
emerald ring | orc chieftain | finger | +1 AC. Limited to 3 per game. |
ring of warlords | thunderlord titan | finger | +1 strength, +1 health. |
ruby-studded ring | infernal champion | finger | +1 intellect, +1 dexterity. |
ring of necromancy | lich | finger | Can cast animate dead up to 3 times per day. |
imperial ring | deranged templar | finger | Raises AC, accuracy, critical hit chance, and max SP. |
onyx ring | quest | (finger) | Raises AC, accuracy, magic res, and movement rate. Extremely rare (usually only one per game). |
golden bracers | quest, or deranged templar | arms | Increases hitpoint regen rate. |
serpent bracers | dragon queen | arms | +1 AC. Large increase to hitpoint regen rate. Only usable by Monks. Limited to 1 per game. |
elven cloak | quest, or crazed sheriff | back | Increases magic resistance. |
imperial cloak | deranged templar | back | Increases health and intellect. |
dwarven boots | quest | feet | Increases movement rate. |
imperial boots | deranged templar | feet | Increases dexterity and strength. |
jewelled belt | quest, or dark djinni | waist | Increases max hitpoints. Only available to non-magic-users. |
silver belt | shop | waist | +2 AC. |
amulet of healing | shop | (neck) | Can heal the user up to 3 times per day. |
malachite necklace | quest, or dark djinni | neck | Increases max spellpoints. Only available to magic-users. |
sacred ankh | greater mummy | neck | Use to negate invulnerability spells that some monsters cast. |
platinum necklace | shop | neck | +2 AC. |
glowing pendant | dragon queen | neck | +1 AC. Increases max spellpoints. Only usable by Mages and Clerics. Limited to 1 per game. |
chaos charm | gypsy tribeleader | (forehead) | May be used once per day to teleport to the Courts of Chaos. |
rune of power | high imperial kingpriest, or dark demigod | forehead | Increases movement rate. May be used one time per day to drain a high number of hitpoints from all monsters in the room. Limited to 2 per game. |
mithril crown | quest | forehead | +1 AC. Raises max hitpoints. |
rune of legends | ancient master | forehead | Greatly increases max hitpoints. Limited to 3 per game. |
crescent earring | quest | ear | +2 AC. Good-aligned characters only. |
mark of order | quest | ear | Raises several stats. Good-aligned characters only. Limited to 1 per game. |
black nosering | quest | nose | +2 AC. Evil-aligned characters only. |
mark of chaos | quest | nose | Raises several stats. Evil-aligned characters only. Limited to 1 per game. |
gauntlets of might | shop | hands | Increases max encumbrance. Use up to 3 times per day to temporarily increase damage and strength. |
gauntlets of annihilation | shop | hands | Can inflict heavy damage on the room up to 3 times per day. Neutral-aligned characters only. |
shimmering rod | shop | off-hand | Casts a party healing spell up to 3 times per day. Good-aligned characters only. |
diamond bracelet | shop | wrist | Increases accuracy and crit chance. |
ivory bracelet | shop | wrist | Can cast Charm up to 3 times per day. Evil-aligned characters only. |
mark of heroes | quest | wrist | Raises several stats and casts a powerful spell once per day. |
Note about armor class: To see how much a piece of armor will raise your armor class, look at it in the game ("look
Note about armor locations: Some armor does not fill up its location; for example, you can wear an onyx ring and one other ring at the same time. Armor like this has its location listed in parentheses.
Quest Items
ITEM | DESCRIPTION |
---|---|
sasquatch foot | Trade to the King of the Elves for a reward. |
zombie master head | Trade to the Mayor in Ancalador for a reward. |
mad dwarf crown | Trade to the Dwarven Emperor for a reward. |
stolen artifacts | Trade to the Gnome Nobleman for a reward. |
huge centaur hide | Trade to the shopkeeper in the Ancalador armor shop, along with 50 gold, to get a centaurhide tunic. |
golden talisman | For the Onyx Ring quest. |
crystal of sss'ra | For the Onyx Ring quest. |
emerald chalice | For the Onyx Ring quest. |
avatar's head | Trade to the Dark Priest for a reward. Must be evil-aligned. |
flaming demon skull | Trade to the Captain of the Guard for a reward. Must be good-aligned. |
arm of Grendel | Trade to the Dwarven Lord for a reward. |
great dragon fang | Needed for the Ancient Master's blessing. |
monstrous horn | Needed for the Ancient Master's blessing. |
aspect of chaos | Trade to the Champion of Order (must be good-aligned) |
champion of order's head | Trade to the Warmaster of Chaos (must be evil-aligned). |
warmaster's head | Trade to the Champion of Order (must be good-aligned). |